Creare filtri video, audio, distorsioni ed altro con Filter Forge

Creare filtri video, audio, distorsioni ed altro con Filter Forge

Filter Forge ̬ un programma che permette agli artisti del computer di utilizzare e costruire i loro stessi filtri Рconsistenze perfette, effetti visivi, distorsioni, modelli, sfondi, cornici e molto altro. Le caratteristiche principali di Filter Forge comprendono un editor di filtro visivo e una libreria online gratuita di oltre 11000 filtri creati dagli utenti a cui tutti possono contribuire. Funziona come una applicazione standalone oppure come un plugin sotto un numero di host.

Filtri disponibili

New Features Added in Filter Forge 6

Full 64-bit support

Full 64-bit support

For years, the legacy API prevented Filter Forge from utilizing all available memory, hampering rendering speed and stability. Forge 6.0 introduces full 64-bit support for performance and stability improvements. Read More…

Mappable checkbox inputs

Mappable checkbox inputs

Filter Forge 6.0 updates 33 existing components by making their checkbox inputs mappable, enabling greater flexibility in filter creation. Read More…

Support for drag-and-drop on the Presets tab

Support for drag-and-drop on the Presets tab

Every filter author must have stumbled into this: you create a filter and want to carefully select presets to showcase its usage, but arranging filter presets is pain. With Filter Forge 6 the pain is gone: you can now drag and drop presets to reorder them. Read More…

New Features Added in Filter Forge 5

Speed Improvements

Speed Improvements

Filter Forge 5 is often faster than ever before: thanks to cache optimizations, rendering speed of many filters has improved. Read More…

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Randomization Enhancements

Randomization Enhancements

Filter Forge 5.0 introduces much-requested enhancements to its randomization functions, including the ability to protect filter settings from randomization, the ability to quickly randomize specific parameters, and a simplified randomization settings menu. Read More…

Bomber Plus

Bomber Plus

Bomber Plus is a definite improvement to one of the most popular Filter Forge components. With 10 slave components it allows you to customize each particle individually and create an unlimited number of particle types. Read More…

Patterns Plus

Patterns Plus

Bricks, Tiles and Pavements, Filter Forge’s “brick-and-mortar” components, have not changed since version 1.0. Filter Forge 5.0 finally refreshes them by adding slave components and making them support HDR colors. Read More…

Map Switch

Map Switch

Filter Forge 5.0 adds a new component that allows you to switch subtrees based on a mappable Selector input. It is particularly useful in conjunction with the new Bomber Plus. Read More…

Pixel Awareness

Pixel Awareness

Filter Forge 5.0 introduces new components that output coordinates of a pixel that is currently being rendered and the dimensions of the image that is currently being rendered. This allows you to create effects and textures that depend on pixel coordinates. Read More…

The Modulo component

The Modulo component

A new Modulo component calculates the channelwise remainder after channelwise division of source RGB values by another set of RGB values. Read More…

Filter Manager

Default Component Values

The right-click menu of most components now offers commands to save default values for a particular component, and reset them back to factory settings. Read More…

Features Added in Version 4.0

Filter Manager

Filter Manager

The new built-in filter manager helps you organize your filter collection. You can now create an unlimited number of custom folders for user-made filters and favorites. The filter manager also features new filter history and a rehauled filter search list. Read More…

Loops and Recursions

Loops and Recursions

The Loop component brings two key concepts of programming – nested loops and recursions – into the visual environment of Filter Forge, in a way that doesn’t require you to write any code. It lets you render a subtree of components multiple times and combine results of all these iterations into a single output image. Read More…

Component Grouping

Component Grouping

The grouping feature and the new Group component simplify creation of complex filters by letting filter authors “package” reusable parts of the filter tree into custom-made components with user-definable inputs and parameters. Read More…

Features Added in Version 3.0

Support for Multiple Source Images

Support for Multiple Source Images

In Filter Forge 1.0 and 2.0, one could only use a single source image or a Photoshop layer at a time. Starting with version 3.0, Filter Forge allows you to use multiple source images simultaneously. This is implemented by allowing you to load images into Color Controls and the newly introduced Grayscale Controls via the filter interface. Read More…

Progressive Previews

Progressive Previews

The idea behind progressive previews is to give you a rough, low-resolution preview of the rendered image as fast as possible, then gradually refine it in subsequent rendering passes until the image reaches the final level of quality. By default, the first rendering pass of the progressive preview is up to 16 times faster than the original preview method! Read More…

More Preview Images

More Preview Images

If you are a longtime Filter Forge user, you’re probably sick and tired of the default lifesaver image that Filter Forge uses to preview rendered results – and so are we! Filter Forge 3.0 comes with 6 new preview images so you can choose the one that you like best. Each of these images comes with an alpha channel allowing you to preview your filters on images with transparent areas. Read More…

Flexible UI with Resizable Panels

Flexible UI with Resizable Panels

The most prominent innovation in the final beta stage is the flexible user interface with draggable separators. Owners of widescreen monitors will benefit from this most. Read More…

Interactive Before/After Wipe

Interactive Before/After Wipe

Filter Forge 3.0 improves interactivity when applying effect filters. We’ve implemented an interactive slider allowing users to see the original image and the applied effect at a time. Read More…

Bézier Curves

Bézier Curves

Bézier curves are commonly used for creating tone curves, bevel profiles and other shapes. With Filter Forge 3.0, you can draw Bézier curves within the new Bézier Curve component that features a powerful curve editor. Read More…

Edge Detector Component

Edge Detector Component

The new Edge Detector component performs edge detection, similar to certain existing filters in the filter library but faster and in a single shot. The component is highly adjustable and can output HDR colors. Read More…

Script API for Noise and Blending Modes

Script API for Noise and Blending Modes

Filter Forge 3.0 offers expanded scripting API that adds support for Perlin and uniform noise functions and allows access to the blending modes in scripts. Read More…

Other Improvements

Other Improvements

Filter Forge 3.0 includes several other improvements, which include hexadecimal color values in the Color Picker, HDR and alpha channel support for filter controls, high-precision Color Inspector, the ability to load recently-used images, a unified Bomber component and more. Read More…

Features Added in Version 2.0

Ambient Occlusion

Shadows via Ambient Occlusion

Filter Forge 2.0 takes you beyond the photorealism barrier with its fast and easy-to-use Ambient Occlusion. This shadowing technique calculates how much environmental light can reach a certain point of a surface, and darkens that point accordingly. It’s mathematically accurate, it’s seamless, and it dramatically enhances the level of realism. Read More…

Point and Area Lights

Point/Area Lights

Filter Forge 2.0 lets you create any number of point or area lights that allow you to specify how exactly you want your texture to be lit. You can set up almost any lighting you want – create multiple light sources, make shadows darker by setting negative lights, use 360-degree rotation, and much more. Read More…

New Lighting Options

New Lighting Options

We have completely redesigned the Lighting tab to provide an easier access to the new lightning options. The new interface allows you to adjust all the lighting elements – HDRI environment, surface height, point/area lights, ambient lighting, and ambient occlusion – using a simple unified interface. Read More…

HDR Colors

Full HDR Support

Filter Forge 2.0 supports high dynamic range (HDR) colors across its entire rendering pipeline, from input images through components to rendered results. Over 60% of Filter Forge components now support HDR colors with unlimited channel values, both positive and negative. You are free to use colors as bright as you want – the Sun’s the limit! Read More…

Color Inspector

Color Inspector

Color Inspector is a tool that shows the exact RGB output values of any map component, right in the Filter Editor. It fully supports unlimited HDR colors and can show any value – huge or small, positive or negative. This tool is essential for debugging and fine-tuning complex filters. Read More…

Bomber Component

Bomber Component

The new Bomber is an incredibly versatile, very fast component that lets you spray multiple image particles in a controlled manner – it lets you specify over 30 particle placement, coloration and randomization parameters, most of which can be mapped with images – which gives you tons of creative power! The Bomber component has an HDR-enabled counterpart which can accept and output HDR colors but has fewer blending modes. Read More…

Transform Components

Transform Components (Scale, Rotate and More)

Filter Forge 2.0 includes four new transform components (Scale, Rotate, Flip and Lookup), as well as an updated version of the Offset component. Most inputs of these new components, including point coordinates, can be specified by very large values and can be mapped with components that output HDR colors. Imagine the possibilities! Read More…

Polygon and Ellipse Components

Polygon and Ellipse Components

Filter Forge 2.0 now includes a Polygon component which lets you generate symmetrical N-gons and stars with adjustable round corners, and an Ellipse component that generates circles and ellipses. These seemingly simple components have a lot of mappable inputs, so their titular shapes can be easily morphed into a variety of other things, often quite unexpected. Read More…

Free Gradients and Shapes

Free Gradients and Shapes

Filter Forge 2.0 now includes a versatile Free Gradient component with three gradient modes (Linear, Radial and Angular) and arbitrary endpoint coordinates that can be mapped with HDR values. Besides, non-seamless versions of the Ellipse and Polygon components and a brand-new Free Rectangle component are not constrained by the image boundaries. Read More…

Lua Scripting

Filter Forge 2.0 introduces probably the most significant improvement in its history – scripting! Basically, scripting allows you to implement your own components with custom inputs and internal logic. Scripts in Filter Forge 2.0 are written in Lua, a blazing-fast scripting language held by numerous developers as a number one choice for embedded scripting. Read More…

RGB Math Components

RGB Math Components

Filter Forge 2.0 includes 24 new RGB Math components that operate on RGB color channels include arithmetic, trigonometry, power, roots and logarithms, rounding, conditional operations, linear interpolation and directional derivatives. Due to the newly-added support for unlimited HDR colors, these new components can operate on unlimited numeric values from tiny fractions to trillions, positive or negative. Read More…

Instant Filter Search

Instant Filter Search

To make life easier for people with large filter collections, Filter Forge 2.0 introduces an instant filter search that lets you quickly find filters as you type, searching filter names, descriptions, authors and keywords, and displaying the results immediately. No more fuss with the categories – just type what you want and get it in less than a second! Read More…

Median, Minimum, Maximum and Percentile Components

Median, Minimum, Maximum and Percentile Components

With these new components, you can now perform minimum, median, maximum and custom-percentile filtering. The Median and Percentile components are especially handy for creating a wide variety of artistic effects, thanks to their ability to simplify the source image by removing small details while preserving the edges. Read More…

Non-Seamless filters

Non-Seamless Filters

Since the beginning, Filter Forge was all about seamless textures. But times are changing – Filter Forge 2.0 is no longer confined to seamlessly-tiled filters. Unrestricted, non-tiled textures and effects are now first-class citizens of Filter Forge. Support for non-seamless filters enables long-requested features: unrestricted transforms (Scale, Rotate, Offset, Flip and Lookup) and non-tiled Free Gradient, Ellipse, Polygon and Rectangle components. Read More…

Features Added in Version 1.0

Filter Editor

Filter Editor

The most important feature of Filter Forge – a visual node-based editor which lets you create your own visual effects and procedural textures. Read More…

Online Filter Library

Online Filter Library

Filter Library is a free online repository of filters submitted by Filter Forge users. You can access the Library directly from the user interface of Filter Forge. Users who contribute good filters can earn rewards, including a free copy of Filter Forge.

Seamless Tiling

Seamless Tiling

Most filters in Filter Forge support seamless tiling, even for non-square textures. A simple one-click operation, Seamless Tiling works no matter whether you have downloaded the filter or created it yourself in Filter Editor. Read more…

Bump and Normal Maps

Bump and Normal Maps

Filter Forge can generate diffuse, bump, specular and normal maps for its filters – most seamlessly tiled, and all fully anti-aliased and perfectly matching each other – a real life-saver for artists working on textures for next-gen games. Read more…

Resolution Independenc

Resolution Independence

All filters in Filter Forge are generated procedurally and don’t depend on external bitmaps; therefore, they are resolution-independent. You can render the same filter in any resolution without losing any detail. Read more…

HDRI Lighting

HDRI Lighting

Instead of the old-style point lights, Filter Forge lighting system uses high dynamic range images that capture real-world lighting conditions. As a result, you get real-world lighting which takes almost no time to set up. Read more…

16- and 32-Bit Image Modes

16- and 32-Bit Image Modes

Filter Forge uses a full floating-point rendering pipeline, which allows it to support 16-bit and 32-bit image modes in Photoshop.

Floating-Point File Formats

Floating-Point File Formats

You can save your work in high-precision image formats such as OpenEXR or PFM. Unlike the traditional image formats such as JPG or BMP, these formats use floating-point numbers to store the pixels, which allows to retain every single bit of precision.

Smart Anti-Aliasing

Smart Anti-Aliasing

Anti-aliasing, when done in the usual brute-force way, can be devastating to rendering speed. Filter Forge applies anti-aliasing only to those areas of the image that tend to produce aliasing artifacts, which results in vastly improved rendering times. Read More…

Multi-core CPU Support

Multi-core CPU Support

Filter Forge rendering engine is built to fully utilize the power of dual-core and quad-core processors. A multi-core processor can speed the rendering up to 96% (83 to 86% is the norm). Once we even saw a speedup of 115% – don’t ask, we have no idea how that is possible! Read More…

Standalone Version

Standalone Version

Filter Forge can work as a Photoshop plugin or a standalone application. Actually, the plugin part of Filter Forge is tiny – all it does is sending and retrieving the images. All processing is done within the main application.

Huge Resolutions

Huge Resolutions

The biggest one we tried was 65536×65536 pixels – and it worked! Granted, it took hours, but anyway! Furthermore, the interface remained responsive – we were able to zoom and pan the preview while rendering that monstrosity.

Presets

Presets

You can save the settings of any filter as a preset to recall them at any time. All filters included with Filter Forge come with factory presets that give you a glimpse of what a filter can do and provide a good starting point to explore the filter’s settings. Read More…

Randomizer

Randomizer

With Randomizer, you can randomize filter settings in one mouse click – a relief for those who don’t want to learn the controls just to explore a filter. You can configure the randomization strength, plus there’s a Back button allowing you to return to the previously generated settings in case you click Next too eagerly. Read More…

Solo per oggi, Filter Forge 5.0 Pro è offerto gratuitamente.

Per usufruire dell’offerta dovete scaricare ed installare il programma cliccando sul link al fondo dell’articolo, dovete scompattate il file .ZIP, quindi avviare il file .EXE (se presente nel file) appena scaricato ed installate il programma seguendo la procedura di installazione guidata di Filter Forge 5.0 Pro ed una volta completata l’installazione cliccate sul file di testo ReadMe.txt per sapere come ricevere la licenza gratuita in modo da attivare la versione completa di Filter Forge 5.0 Pro.

Potete scaricare Filter Forge 5.0 Pro gratis cliccando sul seguente pulsante:


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